Update #20: What Goes On
Hello everyone! I've been REAL busy with a move, I can't work on Dyztopia as much as I'd like to but I am here with a new update!!
New Edgar sprites. He's now as tall as he should be.
-New BLITZ moves. Moves that scale in power, mana cost, and hits depending on the level of hype. Skills like Shock Slash and Leaf Bites became Blitz moves.
-Binary Moves now properly hit random foes.
-Life Stones now has a cap of x999. Previously they were mistakenly capped at 5 like all other items.
-Guard now properly removes itself
-Envenom buffed now scaled off of the Poison Turns the enemy has.
-Tide Slash was removed and replaced with Bright Slash. Radiant/Slash Blitz move.
-Stage 4 boss new gimmick. "Heat"
-Some weird hitboxes in Stage 4 fixed
-softlock after Stage 4 boss fixed (If you loaded it after beating the boss it would soft lock.)
-Stage 3 Ice Blocks reworked.
-Stage 6 removed "Random" Blocks.
-New Kiyota face graphic
-Glossaries added to all save ducks. More info to be updated.
And that's it. Enjoy the update and let me know what you think!
Files
Get Dyztopia: Post-Human RPG
Dyztopia: Post-Human RPG
It's a game about quitting your job.
Status | Released |
Author | Dyzdev |
Genre | Role Playing |
Tags | 2D, Cute, Dark, Difficult, Funny, Pixel Art, Retro, RPG Maker, Singleplayer, Story Rich |
Languages | English |
Accessibility | Configurable controls |
More posts
- Quick Fix 2: 6-1 Softlock92 days ago
- Very small fix! Chapter 1 Ending Bug.94 days ago
- Dyztopia: Truth and Madness98 days ago
- Hotfix #3.2Jun 06, 2024
- Hotfix #3.1May 14, 2024
- Update: Up To SpeedMay 13, 2024
- Halloween UpdateOct 01, 2023
- Dyztopia TURBOJul 26, 2023
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